Almost six months after the Samsung Galaxy XR was launched, its Android XR operating system has now received five more new features that make using the XR headset more interesting. The first feature is the ability to automatically transform 2D application content into 3D. It is still in the testing stage but can transform applications, homepages, websites, images or videos into 3D through spatial mode.
Next is that users can finally “pin” the screen of an open application to a flat surface in the real world. For example, pin a YouTube video window to the wall of a room and a Chrome floor to the right wall. The pinned screen will not move from the location where it was pinned by the user.
Android XR also now remembers the application that was opened in the previous session. Users can continue working or watching videos directly without having to open them one by one.
Next, the user's real hand can be seen in the virtual world of home space mode. The hand itself can be seen making interaction with interface elements feel more natural. Previously, hands were represented by white hand-shaped drawings only.
Finally, Android XR now has over 100 apps that take full advantage of the XR capabilities of purchased headsets. Additionally, Android Enterprise is now supported on XR, allowing organizations to deploy solutions for immersive training and collaboration at scale. Google is working with leading EMM partners including ArborXR, ManageXR, Microsoft Intune, Omnissa Workspace ONE, Samsung Knox Manage, SOTI and more to make Android XR devices workplace-ready.

